| commit | b5229488e3227b43db1ee7e5803c90a568d18123 | [log] [tgz] |
|---|---|---|
| author | Bob Badour <[email protected]> | Thu Nov 11 23:01:23 2021 +0000 |
| committer | Automerger Merge Worker <[email protected]> | Thu Nov 11 23:01:23 2021 +0000 |
| tree | a3323a0d7f351169e0f1de915ae064ace892d53f | |
| parent | 1fcf866a59be6f2e5af4000b897ecd2331fe2a1e [diff] | |
| parent | d67f612f1410f33c13fef346a4b91217a4a30f3e [diff] |
[LSC] Add LOCAL_LICENSE_KINDS to external/rust/crates/remove_dir_all am: aa7fbe7f0d am: 820dd81801 am: d67f612f14 Original change: https://android-review.googlesource.com/c/platform/external/rust/crates/remove_dir_all/+/1889596 Change-Id: Ia8a05d0c24154bf432873baf406411008a24d755
Reliable and fast directory removal functions.
remove_dir_all - on non-Windows this is a re-export of std::fs::remove_dir_all. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents - as for remove_dir_all but does not delete the supplied root directory.
ensure_empty_dir - as for remove_dir_contents but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add = to your version (e.g. =0.6.0), or commiting a Cargo.lock file to your project.