| /*****************************************************************************/ |
| // Copyright 2006-2023 Adobe Systems Incorporated |
| // All Rights Reserved. |
| // |
| // NOTICE: Adobe permits you to use, modify, and distribute this file in |
| // accordance with the terms of the Adobe license agreement accompanying it. |
| /*****************************************************************************/ |
| |
| #include "dng_reference.h" |
| |
| #include "dng_1d_table.h" |
| #include "dng_flags.h" |
| #include "dng_gain_map.h" |
| #include "dng_hue_sat_map.h" |
| #include "dng_matrix.h" |
| #include "dng_resample.h" |
| #include "dng_simd_type.h" |
| #include "dng_utils.h" |
| |
| /*****************************************************************************/ |
| |
| // This module contains routines that should be as fast as possible, even |
| // at the expense of slight code size increases. |
| |
| #include "dng_fast_module.h" |
| |
| /*****************************************************************************/ |
| |
| void RefZeroBytes (void *dPtr, |
| uint32 count) |
| { |
| |
| memset (dPtr, 0, count); |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyBytes (const void *sPtr, |
| void *dPtr, |
| uint32 count) |
| { |
| |
| memcpy (dPtr, sPtr, count); |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefSwapBytes16 (uint16 *dPtr, |
| uint32 count) |
| { |
| |
| for (uint32 j = 0; j < count; j++) |
| { |
| |
| dPtr [j] = SwapBytes16 (dPtr [j]); |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefSwapBytes32 (uint32 *dPtr, |
| uint32 count) |
| { |
| |
| for (uint32 j = 0; j < count; j++) |
| { |
| |
| dPtr [j] = SwapBytes32 (dPtr [j]); |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefSetArea8 (uint8 *dPtr, |
| uint8 value, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| uint8 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint8 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = value; |
| |
| dPtr2 += planeStep; |
| |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| template <SIMDType simd, typename destType> |
| |
| #ifdef __INTEL_LLVM_COMPILER |
| __attribute__((SET_CPU_FEATURE(simd))) |
| #endif // __INTEL_LLVM_COMPILER |
| |
| void RefSetArea (destType *dPtr, |
| destType value, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep) |
| { |
| |
| INTEL_COMPILER_NEEDED_NOTE |
| #ifdef __INTEL_COMPILER |
| SET_CPU_FEATURE(simd); |
| #endif // __INTEL_COMPILER |
| |
| |
| if ((planeStep == 0) && (colStep == 1)) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| INTEL_PRAGMA_SIMD_ASSERT |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| dPtr [col] = value; |
| |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| } |
| |
| else if (planeStep == 1) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| destType *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| destType *dPtr2 = dPtr1; |
| |
| INTEL_PRAGMA_SIMD_ASSERT |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| dPtr2 [plane] = value; |
| |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| else |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| destType *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| destType *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = value; |
| |
| dPtr2 += planeStep; |
| |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| #if !qDNGIntelCompiler |
| template |
| void RefSetArea<Scalar, uint16>(uint16 *dPtr, |
| uint16 value, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep); |
| template |
| void RefSetArea<Scalar, uint32>(uint32 *dPtr, |
| uint32 value, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep); |
| #else |
| template SetArea16Proc RefSetArea<Scalar, uint16>; |
| template SetArea16Proc RefSetArea<AVX2, uint16>; |
| template SetArea32Proc RefSetArea<Scalar, uint32>; |
| template SetArea32Proc RefSetArea<AVX2, uint32>; |
| #endif |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea8 (const uint8 *sPtr, |
| uint8 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| uint8 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| uint8 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea16 (const uint16 *sPtr, |
| uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr; |
| uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea32 (const uint32 *sPtr, |
| uint32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint32 *sPtr1 = sPtr; |
| uint32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint32 *sPtr2 = sPtr1; |
| uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea8_16 (const uint8 *sPtr, |
| uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea8_S16 (const uint8 *sPtr, |
| int16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| int16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| int16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| int16 x = *sPtr2; |
| |
| *dPtr2 = x ^ 0x8000; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea8_32 (const uint8 *sPtr, |
| uint32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| uint32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| template <SIMDType simd> |
| |
| #ifdef __INTEL_LLVM_COMPILER |
| __attribute__((SET_CPU_FEATURE(simd))) |
| #endif // __INTEL_LLVM_COMPILER |
| |
| void RefCopyArea16_S16 (const uint16 *sPtr, |
| int16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| INTEL_COMPILER_NEEDED_NOTE |
| |
| #ifdef __INTEL_COMPILER |
| SET_CPU_FEATURE(simd); |
| #endif // __INTEL_COMPILER |
| |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr; |
| int16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| int16 *dPtr2 = dPtr1; |
| |
| // Vectorizing if both sPlaneStep and dPlaneStep are 1. Else, |
| // regular operation is performed. |
| |
| if (sPlaneStep == 1 && dPlaneStep == 1) |
| { |
| |
| INTEL_PRAGMA_SIMD_ASSERT |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2 ^ 0x8000; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| } |
| |
| } |
| |
| else |
| { |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2 ^ 0x8000; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| INTEL_COMPILER_NEEDED_NOTE |
| #if !qDNGIntelCompiler |
| template |
| void RefCopyArea16_S16<Scalar> (const uint16 *sPtr, |
| int16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep); |
| #else |
| template CopyArea16_S16Proc RefCopyArea16_S16<Scalar>; |
| template CopyArea16_S16Proc RefCopyArea16_S16<AVX2>; |
| #endif |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea16_32 (const uint16 *sPtr, |
| uint32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr; |
| uint32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea8_R32 (const uint8 *sPtr, |
| real32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = 1.0f / (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| real32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| real32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = scale * (real32) *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyArea16_R32 (const uint16 *sPtr, |
| real32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = 1.0f / (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr; |
| real32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| real32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = scale * (real32) *sPtr2; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyAreaS16_R32 (const int16 *sPtr, |
| real32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = 1.0f / (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const int16 *sPtr1 = sPtr; |
| real32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const int16 *sPtr2 = sPtr1; |
| real32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| int32 x = *sPtr2; |
| |
| *dPtr2 = scale * (real32) (x + 32768); |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyAreaR32_8 (const real32 *sPtr, |
| uint8 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const real32 *sPtr1 = sPtr; |
| uint8 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const real32 *sPtr2 = sPtr1; |
| uint8 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = (uint8) (Pin_Overrange (*sPtr2) * scale + 0.5f); |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyAreaR32_16 (const real32 *sPtr, |
| uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const real32 *sPtr1 = sPtr; |
| uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const real32 *sPtr2 = sPtr1; |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = (uint16) (Pin_Overrange (*sPtr2) * scale + 0.5f); |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefCopyAreaR32_S16 (const real32 *sPtr, |
| int16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep, |
| uint32 pixelRange) |
| { |
| |
| real32 scale = (real32) pixelRange; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const real32 *sPtr1 = sPtr; |
| int16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const real32 *sPtr2 = sPtr1; |
| int16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| int32 x = (int32) (Pin_Overrange (*sPtr2) * scale + 0.5f); |
| |
| *dPtr2 = (int16) (x ^ 0x8000); |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefRepeatArea8 (const uint8 *sPtr, |
| uint8 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep, |
| uint32 repeatV, |
| uint32 repeatH, |
| uint32 phaseV, |
| uint32 phaseH) |
| { |
| |
| const uint8 *sPtr0 = sPtr + phaseV * rowStep + |
| phaseH * colStep; |
| |
| int32 backStepV = (repeatV - 1) * rowStep; |
| int32 backStepH = (repeatH - 1) * colStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr0; |
| uint8 *dPtr1 = dPtr; |
| |
| uint32 colPhase = phaseH; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| uint8 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += planeStep; |
| dPtr2 += planeStep; |
| |
| } |
| |
| if (++colPhase == repeatH) |
| { |
| colPhase = 0; |
| sPtr1 -= backStepH; |
| } |
| else |
| { |
| sPtr1 += colStep; |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| if (++phaseV == repeatV) |
| { |
| phaseV = 0; |
| sPtr0 -= backStepV; |
| } |
| else |
| { |
| sPtr0 += rowStep; |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefRepeatArea16 (const uint16 *sPtr, |
| uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep, |
| uint32 repeatV, |
| uint32 repeatH, |
| uint32 phaseV, |
| uint32 phaseH) |
| { |
| |
| const uint16 *sPtr0 = sPtr + phaseV * rowStep + |
| phaseH * colStep; |
| |
| int32 backStepV = (repeatV - 1) * rowStep; |
| int32 backStepH = (repeatH - 1) * colStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr0; |
| uint16 *dPtr1 = dPtr; |
| |
| uint32 colPhase = phaseH; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += planeStep; |
| dPtr2 += planeStep; |
| |
| } |
| |
| if (++colPhase == repeatH) |
| { |
| colPhase = 0; |
| sPtr1 -= backStepH; |
| } |
| else |
| { |
| sPtr1 += colStep; |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| if (++phaseV == repeatV) |
| { |
| phaseV = 0; |
| sPtr0 -= backStepV; |
| } |
| else |
| { |
| sPtr0 += rowStep; |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefRepeatArea32 (const uint32 *sPtr, |
| uint32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep, |
| uint32 repeatV, |
| uint32 repeatH, |
| uint32 phaseV, |
| uint32 phaseH) |
| { |
| |
| const uint32 *sPtr0 = sPtr + phaseV * rowStep + |
| phaseH * colStep; |
| |
| int32 backStepV = (repeatV - 1) * rowStep; |
| int32 backStepH = (repeatH - 1) * colStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint32 *sPtr1 = sPtr0; |
| uint32 *dPtr1 = dPtr; |
| |
| uint32 colPhase = phaseH; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint32 *sPtr2 = sPtr1; |
| uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 = *sPtr2; |
| |
| sPtr2 += planeStep; |
| dPtr2 += planeStep; |
| |
| } |
| |
| if (++colPhase == repeatH) |
| { |
| colPhase = 0; |
| sPtr1 -= backStepH; |
| } |
| else |
| { |
| sPtr1 += colStep; |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| if (++phaseV == repeatV) |
| { |
| phaseV = 0; |
| sPtr0 -= backStepV; |
| } |
| else |
| { |
| sPtr0 += rowStep; |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefShiftRight16 (uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 rowStep, |
| int32 colStep, |
| int32 planeStep, |
| uint32 shift) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| *dPtr2 >>= shift; |
| |
| dPtr2 += planeStep; |
| |
| } |
| |
| dPtr1 += colStep; |
| |
| } |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBilinearRow16 (const uint16 *sPtr, |
| uint16 *dPtr, |
| uint32 cols, |
| uint32 patPhase, |
| uint32 patCount, |
| const uint32 * kernCounts, |
| const int32 * const * kernOffsets, |
| const uint16 * const * kernWeights, |
| uint32 sShift) |
| { |
| |
| for (uint32 j = 0; j < cols; j++) |
| { |
| |
| const uint16 *p = sPtr + (j >> sShift); |
| |
| uint32 count = kernCounts [patPhase]; |
| |
| const int32 *offsets = kernOffsets [patPhase]; |
| const uint16 *weights = kernWeights [patPhase]; |
| |
| if (++patPhase == patCount) |
| { |
| patPhase = 0; |
| } |
| |
| uint32 total = 128; |
| |
| for (uint32 k = 0; k < count; k++) |
| { |
| |
| int32 offset = offsets [k]; |
| uint32 weight = weights [k]; |
| |
| uint32 pixel = p [offset]; |
| |
| total += pixel * weight; |
| |
| } |
| |
| dPtr [j] = (uint16) (total >> 8); |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBilinearRow32 (const real32 *sPtr, |
| real32 *dPtr, |
| uint32 cols, |
| uint32 patPhase, |
| uint32 patCount, |
| const uint32 * kernCounts, |
| const int32 * const * kernOffsets, |
| const real32 * const * kernWeights, |
| uint32 sShift) |
| { |
| |
| for (uint32 j = 0; j < cols; j++) |
| { |
| |
| const real32 *p = sPtr + (j >> sShift); |
| |
| uint32 count = kernCounts [patPhase]; |
| |
| const int32 *offsets = kernOffsets [patPhase]; |
| const real32 *weights = kernWeights [patPhase]; |
| |
| if (++patPhase == patCount) |
| { |
| patPhase = 0; |
| } |
| |
| real32 total = 0.0f; |
| |
| for (uint32 k = 0; k < count; k++) |
| { |
| |
| int32 offset = offsets [k]; |
| real32 weight = weights [k]; |
| |
| real32 pixel = p [offset]; |
| |
| total += pixel * weight; |
| |
| } |
| |
| dPtr [j] = total; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineABCtoRGB (const real32 *sPtrA, |
| const real32 *sPtrB, |
| const real32 *sPtrC, |
| real32 *dPtrR, |
| real32 *dPtrG, |
| real32 *dPtrB, |
| uint32 count, |
| const dng_vector &cameraWhite, |
| const dng_matrix &cameraToRGB) |
| { |
| |
| real32 clipA = (real32) cameraWhite [0]; |
| real32 clipB = (real32) cameraWhite [1]; |
| real32 clipC = (real32) cameraWhite [2]; |
| |
| real32 m00 = (real32) cameraToRGB [0] [0]; |
| real32 m01 = (real32) cameraToRGB [0] [1]; |
| real32 m02 = (real32) cameraToRGB [0] [2]; |
| |
| real32 m10 = (real32) cameraToRGB [1] [0]; |
| real32 m11 = (real32) cameraToRGB [1] [1]; |
| real32 m12 = (real32) cameraToRGB [1] [2]; |
| |
| real32 m20 = (real32) cameraToRGB [2] [0]; |
| real32 m21 = (real32) cameraToRGB [2] [1]; |
| real32 m22 = (real32) cameraToRGB [2] [2]; |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 A = sPtrA [col]; |
| real32 B = sPtrB [col]; |
| real32 C = sPtrC [col]; |
| |
| A = Min_real32 (A, clipA); |
| B = Min_real32 (B, clipB); |
| C = Min_real32 (C, clipC); |
| |
| real32 r = m00 * A + m01 * B + m02 * C; |
| real32 g = m10 * A + m11 * B + m12 * C; |
| real32 b = m20 * A + m21 * B + m22 * C; |
| |
| r = Pin_real32 (0.0f, r, 1.0f); |
| g = Pin_real32 (0.0f, g, 1.0f); |
| b = Pin_real32 (0.0f, b, 1.0f); |
| |
| dPtrR [col] = r; |
| dPtrG [col] = g; |
| dPtrB [col] = b; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineABCDtoRGB (const real32 *sPtrA, |
| const real32 *sPtrB, |
| const real32 *sPtrC, |
| const real32 *sPtrD, |
| real32 *dPtrR, |
| real32 *dPtrG, |
| real32 *dPtrB, |
| uint32 count, |
| const dng_vector &cameraWhite, |
| const dng_matrix &cameraToRGB) |
| { |
| |
| real32 clipA = (real32) cameraWhite [0]; |
| real32 clipB = (real32) cameraWhite [1]; |
| real32 clipC = (real32) cameraWhite [2]; |
| real32 clipD = (real32) cameraWhite [3]; |
| |
| real32 m00 = (real32) cameraToRGB [0] [0]; |
| real32 m01 = (real32) cameraToRGB [0] [1]; |
| real32 m02 = (real32) cameraToRGB [0] [2]; |
| real32 m03 = (real32) cameraToRGB [0] [3]; |
| |
| real32 m10 = (real32) cameraToRGB [1] [0]; |
| real32 m11 = (real32) cameraToRGB [1] [1]; |
| real32 m12 = (real32) cameraToRGB [1] [2]; |
| real32 m13 = (real32) cameraToRGB [1] [3]; |
| |
| real32 m20 = (real32) cameraToRGB [2] [0]; |
| real32 m21 = (real32) cameraToRGB [2] [1]; |
| real32 m22 = (real32) cameraToRGB [2] [2]; |
| real32 m23 = (real32) cameraToRGB [2] [3]; |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 A = sPtrA [col]; |
| real32 B = sPtrB [col]; |
| real32 C = sPtrC [col]; |
| real32 D = sPtrD [col]; |
| |
| A = Min_real32 (A, clipA); |
| B = Min_real32 (B, clipB); |
| C = Min_real32 (C, clipC); |
| D = Min_real32 (D, clipD); |
| |
| real32 r = m00 * A + m01 * B + m02 * C + m03 * D; |
| real32 g = m10 * A + m11 * B + m12 * C + m13 * D; |
| real32 b = m20 * A + m21 * B + m22 * C + m23 * D; |
| |
| r = Pin_real32 (0.0f, r, 1.0f); |
| g = Pin_real32 (0.0f, g, 1.0f); |
| b = Pin_real32 (0.0f, b, 1.0f); |
| |
| dPtrR [col] = r; |
| dPtrG [col] = g; |
| dPtrB [col] = b; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineHueSatMap (const real32 *sPtrR, |
| const real32 *sPtrG, |
| const real32 *sPtrB, |
| real32 *dPtrR, |
| real32 *dPtrG, |
| real32 *dPtrB, |
| uint32 count, |
| const dng_hue_sat_map &lut, |
| const dng_1d_table *encodeTable, |
| const dng_1d_table *decodeTable, |
| const bool supportOverrange) |
| { |
| |
| uint32 hueDivisions; |
| uint32 satDivisions; |
| uint32 valDivisions; |
| |
| lut.GetDivisions (hueDivisions, |
| satDivisions, |
| valDivisions); |
| |
| real32 hScale = (hueDivisions < 2) ? 0.0f : (hueDivisions * (1.0f / 6.0f)); |
| real32 sScale = (real32) ((int32) satDivisions - 1); |
| real32 vScale = (real32) ((int32) valDivisions - 1); |
| |
| int32 maxHueIndex0 = (int32) hueDivisions - 1; |
| int32 maxSatIndex0 = (int32) satDivisions - 2; |
| int32 maxValIndex0 = (int32) valDivisions - 2; |
| |
| const bool hasEncodeTable = ((encodeTable != NULL) && (encodeTable->Table () != NULL)); |
| const bool hasDecodeTable = ((decodeTable != NULL) && (decodeTable->Table () != NULL)); |
| |
| const bool hasTable = hasEncodeTable && hasDecodeTable; |
| |
| const dng_hue_sat_map::HSBModify *tableBase = lut.GetConstDeltas (); |
| |
| int32 hueStep = satDivisions; |
| int32 valStep = hueDivisions * hueStep; |
| |
| #if 0 // Not required with "2.5D" table optimization. |
| |
| if (valDivisions < 2) |
| { |
| valStep = 0; |
| maxValIndex0 = 0; |
| } |
| |
| #endif |
| |
| for (uint32 j = 0; j < count; j++) |
| { |
| |
| real32 r = sPtrR [j]; |
| real32 g = sPtrG [j]; |
| real32 b = sPtrB [j]; |
| |
| if (supportOverrange) |
| { |
| |
| r = Max_real32 (r, 0.0f); |
| g = Max_real32 (g, 0.0f); |
| b = Max_real32 (b, 0.0f); |
| |
| if (valDivisions > 1) |
| { |
| r = EncodeOverrange (r); |
| g = EncodeOverrange (g); |
| b = EncodeOverrange (b); |
| } |
| |
| } |
| |
| real32 h, s, v; |
| |
| DNG_RGBtoHSV (r, g, b, h, s, v); |
| |
| real32 vEncoded = v; |
| |
| real32 hueShift; |
| real32 satScale; |
| real32 valScale; |
| |
| if (valDivisions < 2) // Optimize most common case of "2.5D" table. |
| { |
| |
| real32 hScaled = h * hScale; |
| real32 sScaled = s * sScale; |
| |
| int32 hIndex0 = (int32) hScaled; |
| int32 sIndex0 = (int32) sScaled; |
| |
| sIndex0 = Min_int32 (sIndex0, maxSatIndex0); |
| |
| int32 hIndex1 = hIndex0 + 1; |
| |
| if (hIndex0 >= maxHueIndex0) |
| { |
| hIndex0 = maxHueIndex0; |
| hIndex1 = 0; |
| } |
| |
| real32 hFract1 = hScaled - (real32) hIndex0; |
| real32 sFract1 = sScaled - (real32) sIndex0; |
| |
| real32 hFract0 = 1.0f - hFract1; |
| real32 sFract0 = 1.0f - sFract1; |
| |
| const dng_hue_sat_map::HSBModify *entry00 = tableBase + hIndex0 * hueStep + |
| sIndex0; |
| |
| const dng_hue_sat_map::HSBModify *entry01 = entry00 + (hIndex1 - hIndex0) * hueStep; |
| |
| real32 hueShift0 = hFract0 * entry00->fHueShift + |
| hFract1 * entry01->fHueShift; |
| |
| real32 satScale0 = hFract0 * entry00->fSatScale + |
| hFract1 * entry01->fSatScale; |
| |
| real32 valScale0 = hFract0 * entry00->fValScale + |
| hFract1 * entry01->fValScale; |
| |
| entry00++; |
| entry01++; |
| |
| real32 hueShift1 = hFract0 * entry00->fHueShift + |
| hFract1 * entry01->fHueShift; |
| |
| real32 satScale1 = hFract0 * entry00->fSatScale + |
| hFract1 * entry01->fSatScale; |
| |
| real32 valScale1 = hFract0 * entry00->fValScale + |
| hFract1 * entry01->fValScale; |
| |
| hueShift = sFract0 * hueShift0 + sFract1 * hueShift1; |
| satScale = sFract0 * satScale0 + sFract1 * satScale1; |
| valScale = sFract0 * valScale0 + sFract1 * valScale1; |
| |
| } |
| |
| else |
| { |
| |
| if (hasTable) |
| { |
| vEncoded = encodeTable->Interpolate (Pin_real32 (v)); |
| } |
| |
| real32 hScaled = h * hScale; |
| real32 sScaled = s * sScale; |
| real32 vScaled = vEncoded * vScale; |
| |
| int32 hIndex0 = (int32) hScaled; |
| int32 sIndex0 = (int32) sScaled; |
| int32 vIndex0 = (int32) vScaled; |
| |
| sIndex0 = Min_int32 (sIndex0, maxSatIndex0); |
| vIndex0 = Min_int32 (vIndex0, maxValIndex0); |
| |
| int32 hIndex1 = hIndex0 + 1; |
| |
| if (hIndex0 >= maxHueIndex0) |
| { |
| hIndex0 = maxHueIndex0; |
| hIndex1 = 0; |
| } |
| |
| real32 hFract1 = hScaled - (real32) hIndex0; |
| real32 sFract1 = sScaled - (real32) sIndex0; |
| real32 vFract1 = vScaled - (real32) vIndex0; |
| |
| real32 hFract0 = 1.0f - hFract1; |
| real32 sFract0 = 1.0f - sFract1; |
| real32 vFract0 = 1.0f - vFract1; |
| |
| const dng_hue_sat_map::HSBModify *entry00 = tableBase + vIndex0 * valStep + |
| hIndex0 * hueStep + |
| sIndex0; |
| |
| const dng_hue_sat_map::HSBModify *entry01 = entry00 + (hIndex1 - hIndex0) * hueStep; |
| |
| const dng_hue_sat_map::HSBModify *entry10 = entry00 + valStep; |
| const dng_hue_sat_map::HSBModify *entry11 = entry01 + valStep; |
| |
| real32 hueShift0 = vFract0 * (hFract0 * entry00->fHueShift + |
| hFract1 * entry01->fHueShift) + |
| vFract1 * (hFract0 * entry10->fHueShift + |
| hFract1 * entry11->fHueShift); |
| |
| real32 satScale0 = vFract0 * (hFract0 * entry00->fSatScale + |
| hFract1 * entry01->fSatScale) + |
| vFract1 * (hFract0 * entry10->fSatScale + |
| hFract1 * entry11->fSatScale); |
| |
| real32 valScale0 = vFract0 * (hFract0 * entry00->fValScale + |
| hFract1 * entry01->fValScale) + |
| vFract1 * (hFract0 * entry10->fValScale + |
| hFract1 * entry11->fValScale); |
| |
| entry00++; |
| entry01++; |
| entry10++; |
| entry11++; |
| |
| real32 hueShift1 = vFract0 * (hFract0 * entry00->fHueShift + |
| hFract1 * entry01->fHueShift) + |
| vFract1 * (hFract0 * entry10->fHueShift + |
| hFract1 * entry11->fHueShift); |
| |
| real32 satScale1 = vFract0 * (hFract0 * entry00->fSatScale + |
| hFract1 * entry01->fSatScale) + |
| vFract1 * (hFract0 * entry10->fSatScale + |
| hFract1 * entry11->fSatScale); |
| |
| real32 valScale1 = vFract0 * (hFract0 * entry00->fValScale + |
| hFract1 * entry01->fValScale) + |
| vFract1 * (hFract0 * entry10->fValScale + |
| hFract1 * entry11->fValScale); |
| |
| hueShift = sFract0 * hueShift0 + sFract1 * hueShift1; |
| satScale = sFract0 * satScale0 + sFract1 * satScale1; |
| valScale = sFract0 * valScale0 + sFract1 * valScale1; |
| |
| } |
| |
| hueShift *= (6.0f / 360.0f); // Convert to internal hue range. |
| |
| h += hueShift; |
| |
| s = Min_real32 (s * satScale, 1.0f); |
| |
| vEncoded = Pin_real32 (vEncoded * valScale); |
| |
| v = hasTable ? decodeTable->Interpolate (vEncoded) : vEncoded; |
| |
| DNG_HSVtoRGB (h, s, v, r, g, b); |
| |
| if (supportOverrange && (valDivisions > 1)) |
| { |
| |
| r = DecodeOverrange (r); |
| g = DecodeOverrange (g); |
| b = DecodeOverrange (b); |
| |
| } |
| |
| dPtrR [j] = r; |
| dPtrG [j] = g; |
| dPtrB [j] = b; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineRGBtoGray (const real32 *sPtrR, |
| const real32 *sPtrG, |
| const real32 *sPtrB, |
| real32 *dPtrG, |
| uint32 count, |
| const dng_matrix &matrix, |
| const bool supportOverrange) |
| { |
| |
| real32 m00 = (real32) matrix [0] [0]; |
| real32 m01 = (real32) matrix [0] [1]; |
| real32 m02 = (real32) matrix [0] [2]; |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 R = sPtrR [col]; |
| real32 G = sPtrG [col]; |
| real32 B = sPtrB [col]; |
| |
| real32 g = m00 * R + m01 * G + m02 * B; |
| |
| if (!supportOverrange) |
| g = Pin_real32 (0.0f, g, 1.0f); |
| |
| dPtrG [col] = g; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineRGBtoRGB (const real32 *sPtrR, |
| const real32 *sPtrG, |
| const real32 *sPtrB, |
| real32 *dPtrR, |
| real32 *dPtrG, |
| real32 *dPtrB, |
| uint32 count, |
| const dng_matrix &matrix, |
| const bool supportOverrange) |
| { |
| |
| real32 m00 = (real32) matrix [0] [0]; |
| real32 m01 = (real32) matrix [0] [1]; |
| real32 m02 = (real32) matrix [0] [2]; |
| |
| real32 m10 = (real32) matrix [1] [0]; |
| real32 m11 = (real32) matrix [1] [1]; |
| real32 m12 = (real32) matrix [1] [2]; |
| |
| real32 m20 = (real32) matrix [2] [0]; |
| real32 m21 = (real32) matrix [2] [1]; |
| real32 m22 = (real32) matrix [2] [2]; |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 R = sPtrR [col]; |
| real32 G = sPtrG [col]; |
| real32 B = sPtrB [col]; |
| |
| real32 r = m00 * R + m01 * G + m02 * B; |
| real32 g = m10 * R + m11 * G + m12 * B; |
| real32 b = m20 * R + m21 * G + m22 * B; |
| |
| if (!supportOverrange) |
| { |
| r = Pin_real32 (0.0f, r, 1.0f); |
| g = Pin_real32 (0.0f, g, 1.0f); |
| b = Pin_real32 (0.0f, b, 1.0f); |
| } |
| |
| dPtrR [col] = r; |
| dPtrG [col] = g; |
| dPtrB [col] = b; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaseline1DTable (const real32 *sPtr, |
| real32 *dPtr, |
| uint32 count, |
| const dng_1d_table &table) |
| { |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 x = sPtr [col]; |
| |
| real32 y = table.Interpolate (Pin_real32 (x)); |
| |
| dPtr [col] = y; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineRGBTone (const real32 *sPtrR, |
| const real32 *sPtrG, |
| const real32 *sPtrB, |
| real32 *dPtrR, |
| real32 *dPtrG, |
| real32 *dPtrB, |
| uint32 count, |
| const dng_1d_table &table) |
| { |
| |
| for (uint32 col = 0; col < count; col++) |
| { |
| |
| real32 r = sPtrR [col]; |
| real32 g = sPtrG [col]; |
| real32 b = sPtrB [col]; |
| |
| r = Pin_real32 (r); |
| g = Pin_real32 (g); |
| b = Pin_real32 (b); |
| |
| real32 rr; |
| real32 gg; |
| real32 bb; |
| |
| #define RGBTone(r, g, b, rr, gg, bb)\ |
| {\ |
| \ |
| DNG_ASSERT (r >= g && g >= b && r > b, "Logic Error RGBTone");\ |
| \ |
| rr = table.Interpolate (r);\ |
| bb = table.Interpolate (b);\ |
| \ |
| gg = bb + ((rr - bb) * (g - b) / (r - b));\ |
| \ |
| } |
| |
| if (r >= g) |
| { |
| |
| if (g > b) |
| { |
| |
| // Case 1: r >= g > b |
| |
| RGBTone (r, g, b, rr, gg, bb); |
| |
| } |
| |
| else if (b > r) |
| { |
| |
| // Case 2: b > r >= g |
| |
| RGBTone (b, r, g, bb, rr, gg); |
| |
| } |
| |
| else if (b > g) |
| { |
| |
| // Case 3: r >= b > g |
| |
| RGBTone (r, b, g, rr, bb, gg); |
| |
| } |
| |
| else |
| { |
| |
| // Case 4: r >= g == b |
| |
| DNG_ASSERT (r >= g && g == b, "Logic Error 2"); |
| |
| rr = table.Interpolate (r); |
| gg = table.Interpolate (g); |
| bb = gg; |
| |
| } |
| |
| } |
| |
| else |
| { |
| |
| if (r >= b) |
| { |
| |
| // Case 5: g > r >= b |
| |
| RGBTone (g, r, b, gg, rr, bb); |
| |
| } |
| |
| else if (b > g) |
| { |
| |
| // Case 6: b > g > r |
| |
| RGBTone (b, g, r, bb, gg, rr); |
| |
| } |
| |
| else |
| { |
| |
| // Case 7: g >= b > r |
| |
| RGBTone (g, b, r, gg, bb, rr); |
| |
| } |
| |
| } |
| |
| #undef RGBTone |
| |
| dPtrR [col] = rr; |
| dPtrG [col] = gg; |
| dPtrB [col] = bb; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefResampleDown16 (const uint16 *sPtr, |
| uint16 *dPtr, |
| uint32 sCount, |
| int32 sRowStep, |
| const int16 *wPtr, |
| uint32 wCount, |
| uint32 pixelRange) |
| { |
| |
| for (uint32 j = 0; j < sCount; j++) |
| { |
| |
| int32 total = 8192; |
| |
| const uint16 *s = sPtr + j; |
| |
| for (uint32 k = 0; k < wCount; k++) |
| { |
| |
| total += wPtr [k] * (int32) s [0]; |
| |
| s += sRowStep; |
| |
| } |
| |
| dPtr [j] = (uint16) Pin_int32 (0, |
| total >> 14, |
| pixelRange); |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefResampleDown32 (const real32 *sPtr, |
| real32 *dPtr, |
| uint32 sCount, |
| int32 sRowStep, |
| const real32 *wPtr, |
| uint32 wCount) |
| { |
| |
| uint32 col; |
| |
| // Process first row. |
| |
| real32 w = wPtr [0]; |
| |
| for (col = 0; col < sCount; col++) |
| { |
| |
| dPtr [col] = w * sPtr [col]; |
| |
| } |
| |
| sPtr += sRowStep; |
| |
| // Process middle rows. |
| |
| for (uint32 j = 1; j < wCount - 1; j++) |
| { |
| |
| w = wPtr [j]; |
| |
| for (col = 0; col < sCount; col++) |
| { |
| |
| dPtr [col] += w * sPtr [col]; |
| |
| } |
| |
| sPtr += sRowStep; |
| |
| } |
| |
| // Process last row. |
| |
| w = wPtr [wCount - 1]; |
| |
| for (col = 0; col < sCount; col++) |
| { |
| |
| dPtr [col] = Pin_real32 (0.0f, |
| dPtr [col] + w * sPtr [col], |
| 1.0f); |
| |
| } |
| |
| } |
| |
| /******************************************************************************/ |
| |
| void RefResampleAcross16 (const uint16 *sPtr, |
| uint16 *dPtr, |
| uint32 dCount, |
| const int32 *coord, |
| const int16 *wPtr, |
| uint32 wCount, |
| uint32 wStep, |
| uint32 pixelRange) |
| { |
| |
| for (uint32 j = 0; j < dCount; j++) |
| { |
| |
| int32 sCoord = coord [j]; |
| |
| int32 sFract = sCoord & kResampleSubsampleMask; |
| int32 sPixel = sCoord >> kResampleSubsampleBits; |
| |
| const int16 *w = wPtr + sFract * wStep; |
| const uint16 *s = sPtr + sPixel; |
| |
| int32 total = w [0] * (int32) s [0]; |
| |
| for (uint32 k = 1; k < wCount; k++) |
| { |
| |
| total += w [k] * (int32) s [k]; |
| |
| } |
| |
| dPtr [j] = (uint16) Pin_int32 (0, |
| (total + 8192) >> 14, |
| pixelRange); |
| |
| } |
| |
| } |
| |
| /******************************************************************************/ |
| |
| void RefResampleAcross32 (const real32 *sPtr, |
| real32 *dPtr, |
| uint32 dCount, |
| const int32 *coord, |
| const real32 *wPtr, |
| uint32 wCount, |
| uint32 wStep) |
| { |
| |
| for (uint32 j = 0; j < dCount; j++) |
| { |
| |
| int32 sCoord = coord [j]; |
| |
| int32 sFract = sCoord & kResampleSubsampleMask; |
| int32 sPixel = sCoord >> kResampleSubsampleBits; |
| |
| const real32 *w = wPtr + sFract * wStep; |
| const real32 *s = sPtr + sPixel; |
| |
| real32 total = w [0] * s [0]; |
| |
| for (uint32 k = 1; k < wCount; k++) |
| { |
| |
| total += w [k] * s [k]; |
| |
| } |
| |
| dPtr [j] = Pin_real32 (0.0f, total, 1.0f); |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| bool RefEqualBytes (const void *sPtr, |
| const void *dPtr, |
| uint32 count) |
| { |
| |
| return memcmp (dPtr, sPtr, count) == 0; |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| bool RefEqualArea8 (const uint8 *sPtr, |
| const uint8 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint8 *sPtr1 = sPtr; |
| const uint8 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint8 *sPtr2 = sPtr1; |
| const uint8 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| if (*dPtr2 != *sPtr2) |
| return false; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| return true; |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| bool RefEqualArea16 (const uint16 *sPtr, |
| const uint16 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint16 *sPtr1 = sPtr; |
| const uint16 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint16 *sPtr2 = sPtr1; |
| const uint16 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| if (*dPtr2 != *sPtr2) |
| return false; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| return true; |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| bool RefEqualArea32 (const uint32 *sPtr, |
| const uint32 *dPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sColStep, |
| int32 sPlaneStep, |
| int32 dRowStep, |
| int32 dColStep, |
| int32 dPlaneStep) |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| const uint32 *sPtr1 = sPtr; |
| const uint32 *dPtr1 = dPtr; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| const uint32 *sPtr2 = sPtr1; |
| const uint32 *dPtr2 = dPtr1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| if (*dPtr2 != *sPtr2) |
| return false; |
| |
| sPtr2 += sPlaneStep; |
| dPtr2 += dPlaneStep; |
| |
| } |
| |
| sPtr1 += sColStep; |
| dPtr1 += dColStep; |
| |
| } |
| |
| sPtr += sRowStep; |
| dPtr += dRowStep; |
| |
| } |
| |
| return true; |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefVignetteMask16 (uint16 *mPtr, |
| uint32 rows, |
| uint32 cols, |
| int32 rowStep, |
| int64 offsetH, |
| int64 offsetV, |
| int64 stepH, |
| int64 stepV, |
| uint32 tBits, |
| const uint16 *table) |
| { |
| |
| uint32 tShift = 32 - tBits; |
| uint32 tRound = (1 << (tShift - 1)); |
| uint32 tLimit = 1 << tBits; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| int64 baseDelta = (offsetV + 32768) >> 16; |
| |
| baseDelta = baseDelta * baseDelta + tRound; |
| |
| int64 deltaH = offsetH + 32768; |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| int64 temp = deltaH >> 16; |
| |
| int64 delta = baseDelta + (temp * temp); |
| |
| uint32 index = Min_uint32 ((uint32) (delta >> tShift), tLimit); |
| |
| mPtr [col] = table [index]; |
| |
| deltaH += stepH; |
| |
| } |
| |
| offsetV += stepV; |
| |
| mPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefVignette16 (int16 *sPtr, |
| const uint16 *mPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sPlaneStep, |
| int32 mRowStep, |
| uint32 mBits) |
| { |
| |
| const uint32 mRound = 1 << (mBits - 1); |
| |
| switch (planes) |
| { |
| |
| case 1: |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint32 s = sPtr [col] + 32768; |
| |
| uint32 m = mPtr [col]; |
| |
| s = (s * m + mRound) >> mBits; |
| |
| s = Min_uint32 (s, 65535); |
| |
| sPtr [col] = (int16) (s - 32768); |
| |
| } |
| |
| sPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 3: |
| { |
| |
| int16 *rPtr = sPtr; |
| int16 *gPtr = rPtr + sPlaneStep; |
| int16 *bPtr = gPtr + sPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint32 r = rPtr [col] + 32768; |
| uint32 g = gPtr [col] + 32768; |
| uint32 b = bPtr [col] + 32768; |
| |
| uint32 m = mPtr [col]; |
| |
| r = (r * m + mRound) >> mBits; |
| g = (g * m + mRound) >> mBits; |
| b = (b * m + mRound) >> mBits; |
| |
| r = Min_uint32 (r, 65535); |
| g = Min_uint32 (g, 65535); |
| b = Min_uint32 (b, 65535); |
| |
| rPtr [col] = (int16) (r - 32768); |
| gPtr [col] = (int16) (g - 32768); |
| bPtr [col] = (int16) (b - 32768); |
| |
| } |
| |
| rPtr += sRowStep; |
| gPtr += sRowStep; |
| bPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 4: |
| { |
| |
| int16 *aPtr = sPtr; |
| int16 *bPtr = aPtr + sPlaneStep; |
| int16 *cPtr = bPtr + sPlaneStep; |
| int16 *dPtr = cPtr + sPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint32 a = aPtr [col] + 32768; |
| uint32 b = bPtr [col] + 32768; |
| uint32 c = cPtr [col] + 32768; |
| uint32 d = dPtr [col] + 32768; |
| |
| uint32 m = mPtr [col]; |
| |
| a = (a * m + mRound) >> mBits; |
| b = (b * m + mRound) >> mBits; |
| c = (c * m + mRound) >> mBits; |
| d = (d * m + mRound) >> mBits; |
| |
| a = Min_uint32 (a, 65535); |
| b = Min_uint32 (b, 65535); |
| c = Min_uint32 (c, 65535); |
| d = Min_uint32 (d, 65535); |
| |
| aPtr [col] = (int16) (a - 32768); |
| bPtr [col] = (int16) (b - 32768); |
| cPtr [col] = (int16) (c - 32768); |
| dPtr [col] = (int16) (d - 32768); |
| |
| } |
| |
| aPtr += sRowStep; |
| bPtr += sRowStep; |
| cPtr += sRowStep; |
| dPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| default: |
| { |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| int16 *planePtr = sPtr; |
| |
| const uint16 *maskPtr = mPtr; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| uint32 s = planePtr [col] + 32768; |
| |
| uint32 m = maskPtr [col]; |
| |
| s = (s * m + mRound) >> mBits; |
| |
| s = Min_uint32 (s, 65535); |
| |
| planePtr [col] = (int16) (s - 32768); |
| |
| } |
| |
| planePtr += sRowStep; |
| |
| maskPtr += mRowStep; |
| |
| } |
| |
| sPtr += sPlaneStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefVignette32 (real32 *sPtr, |
| const uint16 *mPtr, |
| uint32 rows, |
| uint32 cols, |
| uint32 planes, |
| int32 sRowStep, |
| int32 sPlaneStep, |
| int32 mRowStep, |
| uint32 mBits, |
| uint16 blackLevel) |
| { |
| |
| real32 *basePtr = sPtr; |
| |
| real32 blackScale1 = 1.0f; |
| real32 blackScale2 = 1.0f; |
| real32 blackOffset1 = 0.0f; |
| real32 blackOffset2 = 0.0f; |
| |
| if (blackLevel != 0) |
| { |
| |
| blackOffset2 = ((real32) blackLevel) / 65535.0f; |
| blackScale2 = 1.0f - blackOffset2; |
| blackScale1 = 1.0f / blackScale2; |
| blackOffset1 = 1.0f - blackScale1; |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| real32 *dPtr = basePtr + plane * sPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| dPtr [col] = dPtr [col] * blackScale1 + blackOffset1; |
| |
| } |
| |
| dPtr += sRowStep; |
| |
| } |
| |
| } |
| |
| } |
| |
| const real32 kNorm = 1.0f / (1 << mBits); |
| |
| switch (planes) |
| { |
| |
| case 1: |
| { |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| real32 s = sPtr [col]; |
| |
| uint16 m = mPtr [col]; |
| |
| real32 scale = m * kNorm; |
| |
| s = Min_real32 (s * scale, 1.0f); |
| |
| sPtr [col] = s; |
| |
| } |
| |
| sPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 3: |
| { |
| |
| real32 *rPtr = sPtr; |
| real32 *gPtr = rPtr + sPlaneStep; |
| real32 *bPtr = gPtr + sPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| real32 r = rPtr [col]; |
| real32 g = gPtr [col]; |
| real32 b = bPtr [col]; |
| |
| uint16 m = mPtr [col]; |
| |
| real32 scale = m * kNorm; |
| |
| r = Min_real32 (r * scale, 1.0f); |
| g = Min_real32 (g * scale, 1.0f); |
| b = Min_real32 (b * scale, 1.0f); |
| |
| rPtr [col] = r; |
| gPtr [col] = g; |
| bPtr [col] = b; |
| |
| } |
| |
| rPtr += sRowStep; |
| gPtr += sRowStep; |
| bPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 4: |
| { |
| |
| real32 *aPtr = sPtr; |
| real32 *bPtr = aPtr + sPlaneStep; |
| real32 *cPtr = bPtr + sPlaneStep; |
| real32 *dPtr = cPtr + sPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| real32 a = aPtr [col]; |
| real32 b = bPtr [col]; |
| real32 c = cPtr [col]; |
| real32 d = dPtr [col]; |
| |
| uint16 m = mPtr [col]; |
| |
| real32 scale = m * kNorm; |
| |
| a = Min_real32 (a * scale, 1.0f); |
| b = Min_real32 (b * scale, 1.0f); |
| c = Min_real32 (c * scale, 1.0f); |
| d = Min_real32 (d * scale, 1.0f); |
| |
| aPtr [col] = a; |
| bPtr [col] = b; |
| cPtr [col] = c; |
| dPtr [col] = d; |
| |
| } |
| |
| aPtr += sRowStep; |
| bPtr += sRowStep; |
| cPtr += sRowStep; |
| dPtr += sRowStep; |
| |
| mPtr += mRowStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| default: |
| { |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| real32 *planePtr = sPtr; |
| |
| const uint16 *maskPtr = mPtr; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| real32 s = planePtr [col]; |
| |
| uint16 m = maskPtr [col]; |
| |
| real32 scale = m * kNorm; |
| |
| s = Min_real32 (s * scale, 1.0f); |
| |
| planePtr [col] = s; |
| |
| } |
| |
| planePtr += sRowStep; |
| |
| maskPtr += mRowStep; |
| |
| } |
| |
| sPtr += sPlaneStep; |
| |
| } |
| |
| break; |
| |
| } |
| |
| } |
| |
| if (blackLevel != 0) |
| { |
| |
| for (uint32 plane = 0; plane < planes; plane++) |
| { |
| |
| real32 *dPtr = basePtr + plane * sPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| dPtr [col] = dPtr [col] * blackScale2 + blackOffset2; |
| |
| } |
| |
| dPtr += sRowStep; |
| |
| } |
| |
| } |
| |
| } |
| |
| } |
| |
| /******************************************************************************/ |
| |
| void RefMapArea16 (uint16 *dPtr, |
| uint32 count0, |
| uint32 count1, |
| uint32 count2, |
| int32 step0, |
| int32 step1, |
| int32 step2, |
| const uint16 *map) |
| { |
| |
| if (step2 == 1 && count2 >= 32) |
| { |
| |
| for (uint32 index0 = 0; index0 < count0; index0++) |
| { |
| |
| uint16 *d1 = dPtr; |
| |
| for (uint32 index1 = 0; index1 < count1; index1++) |
| { |
| |
| uint16 *d2 = d1; |
| |
| uint32 count = count2; |
| |
| // Get the data 32-bit aligned if it is not. |
| |
| if (!IsAligned32 (dPtr)) |
| { |
| |
| d2 [0] = map [d2 [0]]; |
| |
| count--; |
| |
| d2++; |
| |
| } |
| |
| // Use 32-bit reads and writes for bulk processing. |
| |
| uint32 *dPtr32 = (uint32 *) d2; |
| |
| // Process in blocks of 16 pixels. |
| |
| uint32 blocks = count >> 4; |
| |
| count -= blocks << 4; |
| d2 += blocks << 4; |
| |
| while (blocks--) |
| { |
| |
| uint32 x0, x1, x2, x3, x4, x5, x6, x7; |
| uint32 p0, p1, p2, p3, p4, p5, p6, p7; |
| |
| // Use 32 bit reads & writes, and pack and unpack the 16-bit values. |
| // This results in slightly higher performance. |
| |
| // Note that this code runs on both little-endian and big-endian systems, |
| // since the pixels are either never swapped or double swapped. |
| |
| x0 = dPtr32 [0]; |
| x1 = dPtr32 [1]; |
| x2 = dPtr32 [2]; |
| x3 = dPtr32 [3]; |
| |
| p0 = map [x0 >> 16 ]; |
| p1 = map [x0 & 0x0FFFF]; |
| p2 = map [x1 >> 16 ]; |
| p3 = map [x1 & 0x0FFFF]; |
| p4 = map [x2 >> 16 ]; |
| p5 = map [x2 & 0x0FFFF]; |
| p6 = map [x3 >> 16 ]; |
| p7 = map [x3 & 0x0FFFF]; |
| |
| x0 = (p0 << 16) | p1; |
| x1 = (p2 << 16) | p3; |
| x2 = (p4 << 16) | p5; |
| x3 = (p6 << 16) | p7; |
| |
| x4 = dPtr32 [4]; |
| x5 = dPtr32 [5]; |
| x6 = dPtr32 [6]; |
| x7 = dPtr32 [7]; |
| |
| dPtr32 [0] = x0; |
| dPtr32 [1] = x1; |
| dPtr32 [2] = x2; |
| dPtr32 [3] = x3; |
| |
| p0 = map [x4 >> 16 ]; |
| p1 = map [x4 & 0x0FFFF]; |
| p2 = map [x5 >> 16 ]; |
| p3 = map [x5 & 0x0FFFF]; |
| p4 = map [x6 >> 16 ]; |
| p5 = map [x6 & 0x0FFFF]; |
| p6 = map [x7 >> 16 ]; |
| p7 = map [x7 & 0x0FFFF]; |
| |
| x4 = (p0 << 16) | p1; |
| x5 = (p2 << 16) | p3; |
| x6 = (p4 << 16) | p5; |
| x7 = (p6 << 16) | p7; |
| |
| dPtr32 [4] = x4; |
| dPtr32 [5] = x5; |
| dPtr32 [6] = x6; |
| dPtr32 [7] = x7; |
| |
| dPtr32 += 8; |
| |
| } |
| |
| // Process remaining columns. |
| |
| for (uint32 j = 0; j < count; j++) |
| { |
| |
| d2 [j] = map [d2 [j]]; |
| |
| } |
| |
| d1 += step1; |
| |
| } |
| |
| dPtr += step0; |
| |
| } |
| |
| } |
| |
| else |
| { |
| |
| for (uint32 index0 = 0; index0 < count0; index0++) |
| { |
| |
| uint16 *d1 = dPtr; |
| |
| for (uint32 index1 = 0; index1 < count1; index1++) |
| { |
| |
| uint16 *d2 = d1; |
| |
| for (uint32 index2 = 0; index2 < count2; index2++) |
| { |
| |
| d2 [0] = map [d2 [0]]; |
| |
| d2 += step2; |
| |
| } |
| |
| d1 += step1; |
| |
| } |
| |
| dPtr += step0; |
| |
| } |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineMapPoly32 (real32 *dPtr, |
| const int32 rowStep, |
| const uint32 rows, |
| const uint32 cols, |
| const uint32 rowPitch, |
| const uint32 colPitch, |
| const real32 *coefficients, |
| const uint32 degree, |
| uint16 blackLevel) |
| { |
| |
| real32 blackScale1 = 1.0f; |
| real32 blackScale2 = 1.0f; |
| real32 blackOffset1 = 0.0f; |
| real32 blackOffset2 = 0.0f; |
| |
| if (blackLevel != 0) |
| { |
| |
| blackOffset2 = ((real32) blackLevel) / 65535.0f; |
| blackScale2 = 1.0f - blackOffset2; |
| blackScale1 = 1.0f / blackScale2; |
| blackOffset1 = 1.0f - blackScale1; |
| |
| } |
| |
| for (uint32 row = 0; row < rows; row += rowPitch) |
| { |
| |
| if (blackLevel != 0) |
| { |
| |
| for (uint32 col = 0; col < cols; col += colPitch) |
| { |
| |
| dPtr [col] = dPtr [col] * blackScale1 + blackOffset1; |
| |
| } |
| |
| } |
| |
| switch (degree) |
| { |
| |
| case 0: |
| { |
| |
| real32 y = Pin_real32 (-1.0f, |
| coefficients [0], |
| 1.0f); |
| |
| for (uint32 col = 0; col < cols; col += colPitch) |
| { |
| |
| dPtr [col] = y; |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 1: |
| { |
| |
| for (uint32 col = 0; col < cols; col += colPitch) |
| { |
| |
| real32 x = dPtr [col]; |
| |
| real32 y = coefficients [0] + x * coefficients [1]; |
| |
| dPtr [col] = Pin_real32 (-1.0f, y, 1.0f); |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 2: |
| { |
| |
| for (uint32 col = 0; col < cols; col += colPitch) |
| { |
| |
| real32 x = dPtr [col]; |
| |
| real32 y; |
| |
| if (x < 0.0f) |
| { |
| |
| y = coefficients [0] + x * |
| (coefficients [1] - x * |
| (coefficients [2])); |
| |
| } |
| |
| else |
| { |
| |
| y = coefficients [0] + x * |
| (coefficients [1] + x * |
| (coefficients [2])); |
| |
| } |
| |
| dPtr [col] = Pin_real32 (-1.0f, y, 1.0f); |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 3: |
| { |
| |
| for (uint32 col = 0; col < cols; col += colPitch) |
| { |
| |
| real32 x = dPtr [col]; |
| |
| real32 y; |
| |
| if (x < 0.0f) |
| { |
| |
| y = coefficients [0] + x * |
| (coefficients [1] - x * |
| (coefficients [2] - x * |
| (coefficients [3]))); |
| |
| } |
| |
| else |
| { |
| |
| y = coefficients [0] + x * |
| (coefficients [1] + x * |
| (coefficients [2] + x * |
| (coefficients [3]))); |
| |
| } |
| |
| dPtr [col] = Pin_real32 (-1.0f, y, 1.0f); |
| |
| } |
| |
| break; |
| |
| } |
| |
| case 4: |
| { |
| |
| for (uint32 col = 0; col < cols; col += colPitch) |
| { |
| |
| real32 x = dPtr [col]; |
| |
| real32 y; |
| |
| if (x < 0.0f) |
| { |
| |
| y = coefficients [0] + x * |
| (coefficients [1] - x * |
| (coefficients [2] - x * |
| (coefficients [3] - x * |
| (coefficients [4])))); |
| |
| } |
| |
| else |
| { |
| |
| y = coefficients [0] + x * |
| (coefficients [1] + x * |
| (coefficients [2] + x * |
| (coefficients [3] + x * |
| (coefficients [4])))); |
| |
| } |
| |
| dPtr [col] = Pin_real32 (-1.0f, y, 1.0f); |
| |
| } |
| |
| break; |
| |
| } |
| |
| default: |
| { |
| |
| for (uint32 col = 0; col < cols; col += colPitch) |
| { |
| |
| real32 x = dPtr [col]; |
| |
| real32 y = coefficients [0]; |
| |
| if (x < 0.0f) |
| { |
| |
| x = -x; |
| |
| real32 xx = x; |
| |
| for (uint32 j = 1; j <= degree; j++) |
| { |
| |
| y -= coefficients [j] * xx; |
| |
| xx *= x; |
| |
| } |
| |
| } |
| |
| else |
| { |
| |
| real32 xx = x; |
| |
| for (uint32 j = 1; j <= degree; j++) |
| { |
| |
| y += coefficients [j] * xx; |
| |
| xx *= x; |
| |
| } |
| |
| } |
| |
| dPtr [col] = Pin_real32 (-1.0f, y, 1.0f); |
| |
| } |
| |
| } |
| |
| } |
| |
| if (blackLevel != 0) |
| { |
| |
| for (uint32 col = 0; col < cols; col += colPitch) |
| { |
| |
| dPtr [col] = dPtr [col] * blackScale2 + blackOffset2; |
| |
| } |
| |
| } |
| |
| // Advance to the next row. Note that rowStep already accounts for the |
| // row pitch. |
| |
| dPtr += rowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefBaselineProfileGainTableMap (const real32 *rSrcPtr, |
| const real32 *gSrcPtr, |
| const real32 *bSrcPtr, |
| real32 *rDstPtr, |
| real32 *gDstPtr, |
| real32 *bDstPtr, |
| const uint32 cols, |
| const int32 top, |
| const int32 left, |
| const dng_rect &imageArea, |
| const real32 exposureWeightGain, |
| const dng_gain_table_map &gainTableMap, |
| const bool supportOverrange) |
| { |
| |
| const auto *mapInputWeights = gainTableMap.MapInputWeights (); |
| |
| const real32 miw0 = mapInputWeights [0]; |
| const real32 miw1 = mapInputWeights [1]; |
| const real32 miw2 = mapInputWeights [2]; |
| const real32 miw3 = mapInputWeights [3]; |
| const real32 miw4 = mapInputWeights [4]; |
| |
| const dng_point &points = gainTableMap.Points (); |
| |
| const dng_point_real64 &spacing = gainTableMap.Spacing (); |
| |
| const dng_point_real64 &origin = gainTableMap.Origin (); |
| |
| // Origin of the gain table map in normalized coordinates. |
| |
| const real32 mapOriginH32 = (real32) origin.h; |
| const real32 mapOriginV32 = (real32) origin.v; |
| |
| // Size of the gain table map in normalized coordinates. |
| |
| const real32 mapSpacingH32 = (real32) spacing.h; |
| const real32 mapSpacingV32 = (real32) spacing.v; |
| |
| // Minimum and maximum sample positions of the gain table map. |
| |
| const real32 xLimitLo = 0.0f; |
| const real32 yLimitLo = 0.0f; |
| |
| const real32 xLimitHi = points.h - 1.0f; |
| const real32 yLimitHi = points.v - 1.0f; |
| |
| // Maximum 2D integer index into the gain table map. |
| |
| const int32 xPixelLimit = points.h - 1; |
| const int32 yPixelLimit = points.v - 1; |
| |
| // Number of table samples at each position of the gain table map. |
| |
| const int32 tableSize = (int32) gainTableMap.NumTablePoints (); |
| |
| // Maximum integer table index. |
| |
| const int32 tableLimit = tableSize - 1; |
| |
| // Gamma parameter. |
| |
| const real32 gamma = gainTableMap.Gamma (); |
| |
| // Initialize sample position. Note the half-pixel offset. |
| |
| real32 y = top + 0.5f; |
| real32 x = left + 0.5f; |
| |
| // Process each pixel in this row. |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| // This is an intentionally unoptimized implementation for clarity. |
| |
| // Transform to image-relative coordinates. |
| |
| real32 u_image = (x - imageArea.l) / (real32) imageArea.W (); |
| real32 v_image = (y - imageArea.t) / (real32) imageArea.H (); |
| |
| // Transform to map-relative coordinates. |
| |
| real32 x_map = (u_image - mapOriginH32) / mapSpacingH32; |
| real32 y_map = (v_image - mapOriginV32) / mapSpacingV32; |
| |
| // Clamp to valid sample positions. |
| |
| x_map = Pin_real32 (xLimitLo, x_map, xLimitHi); |
| y_map = Pin_real32 (yLimitLo, y_map, yLimitHi); |
| |
| // Compute integer 2D indices. |
| |
| int32 x0 = (int32) x_map; |
| int32 x1 = Min_int32 (x0 + 1, xPixelLimit); |
| |
| int32 y0 = (int32) y_map; |
| int32 y1 = Min_int32 (y0 + 1, yPixelLimit); |
| |
| // Compute fractional weights. |
| |
| real32 xf = x_map - (real32) x0; |
| real32 yf = y_map - (real32) y0; |
| |
| // Read linear RGB values in RIMM space. |
| |
| real32 r = rSrcPtr [col]; |
| real32 g = gSrcPtr [col]; |
| real32 b = bSrcPtr [col]; |
| |
| // Apply MapInputWeights (5-element dot product). |
| |
| real32 minValue = Min_real32 (r, Min_real32 (g, b)); |
| real32 maxValue = Max_real32 (r, Max_real32 (g, b)); |
| |
| real32 weight = ((miw0 * r) + |
| (miw1 * g) + |
| (miw2 * b) + |
| (miw3 * minValue) + |
| (miw4 * maxValue)); |
| |
| // Since this sample render pipeline applies this processing step |
| // before the BaselineExposure tag, we must scale the weight by the |
| // baseline exposure value. |
| |
| weight = weight * exposureWeightGain; |
| |
| // Clamp the weight to [0,1]. |
| |
| weight = Pin_real32 (0.0f, weight, 1.0f); |
| |
| // Apply the gamma parameter. |
| |
| if (gamma != 1.0f) |
| weight = powf (weight, gamma); |
| |
| // Scale the weight by the table size and compute the table indices |
| // and fractional weight. |
| |
| real32 weightScaled = weight * tableSize; |
| |
| int32 w0 = Min_int32 ((int32) weightScaled, tableLimit); |
| int32 w1 = Min_int32 (w0 + 1, tableLimit); |
| |
| real32 wf = weightScaled - (real32) w0; |
| |
| // Look up 8 gains. |
| |
| real32 gain000 = gainTableMap.Entry (y0, x0, w0); |
| real32 gain001 = gainTableMap.Entry (y0, x0, w1); |
| real32 gain010 = gainTableMap.Entry (y0, x1, w0); |
| real32 gain011 = gainTableMap.Entry (y0, x1, w1); |
| real32 gain100 = gainTableMap.Entry (y1, x0, w0); |
| real32 gain101 = gainTableMap.Entry (y1, x0, w1); |
| real32 gain110 = gainTableMap.Entry (y1, x1, w0); |
| real32 gain111 = gainTableMap.Entry (y1, x1, w1); |
| |
| // Interpolate in table (w) direction. |
| |
| real32 gain00_ = Lerp_real32 (gain000, gain001, wf); |
| real32 gain01_ = Lerp_real32 (gain010, gain011, wf); |
| real32 gain10_ = Lerp_real32 (gain100, gain101, wf); |
| real32 gain11_ = Lerp_real32 (gain110, gain111, wf); |
| |
| // Interpolate in column (x) direction. |
| |
| real32 gain0__ = Lerp_real32 (gain00_, gain01_, xf); |
| real32 gain1__ = Lerp_real32 (gain10_, gain11_, xf); |
| |
| // Interpolate in row (y) direction. |
| |
| real32 gain = Lerp_real32 (gain0__, gain1__, yf); |
| |
| // Apply gain. |
| |
| r *= gain; |
| g *= gain; |
| b *= gain; |
| |
| // Optionally clamp to [0,1]. |
| |
| if (!supportOverrange) |
| { |
| r = Pin_real32 (0.0f, r, 1.0f); |
| g = Pin_real32 (0.0f, g, 1.0f); |
| b = Pin_real32 (0.0f, b, 1.0f); |
| } |
| |
| // Store the result. |
| |
| rDstPtr [col] = r; |
| gDstPtr [col] = g; |
| bDstPtr [col] = b; |
| |
| // Increment sample position for next column. |
| |
| x += 1.0f; |
| |
| } // for each pixel in this row |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefRGBtoRGBTable3D (real32 *rPtr, |
| real32 *gPtr, |
| real32 *bPtr, |
| const real32 *mPtr, |
| uint32 rows, |
| uint32 cols, |
| int32 rowStep, |
| int32 mRowStep, |
| uint32 divisions, |
| const uint16 *samples, |
| real32 amount, |
| uint32 gamut, |
| const dng_matrix *encodeMatrix, |
| const dng_matrix *decodeMatrix, |
| const dng_1d_table *encodeGamma, |
| const dng_1d_table *decodeGamma, |
| const bool supportOverrange) |
| { |
| |
| real32 em00, em01, em02; |
| real32 em10, em11, em12; |
| real32 em20, em21, em22; |
| |
| real32 dm00, dm01, dm02; |
| real32 dm10, dm11, dm12; |
| real32 dm20, dm21, dm22; |
| |
| const bool hasMask = (mPtr != NULL); |
| |
| bool hasMatrix = ((encodeMatrix != NULL) && |
| (decodeMatrix != NULL)); |
| |
| bool hasGamut = (gamut != 0); |
| |
| if (hasMatrix) |
| { |
| |
| em00 = (real32) (*encodeMatrix) [0] [0]; |
| em01 = (real32) (*encodeMatrix) [0] [1]; |
| em02 = (real32) (*encodeMatrix) [0] [2]; |
| |
| em10 = (real32) (*encodeMatrix) [1] [0]; |
| em11 = (real32) (*encodeMatrix) [1] [1]; |
| em12 = (real32) (*encodeMatrix) [1] [2]; |
| |
| em20 = (real32) (*encodeMatrix) [2] [0]; |
| em21 = (real32) (*encodeMatrix) [2] [1]; |
| em22 = (real32) (*encodeMatrix) [2] [2]; |
| |
| dm00 = (real32) (*decodeMatrix) [0] [0]; |
| dm01 = (real32) (*decodeMatrix) [0] [1]; |
| dm02 = (real32) (*decodeMatrix) [0] [2]; |
| |
| dm10 = (real32) (*decodeMatrix) [1] [0]; |
| dm11 = (real32) (*decodeMatrix) [1] [1]; |
| dm12 = (real32) (*decodeMatrix) [1] [2]; |
| |
| dm20 = (real32) (*decodeMatrix) [2] [0]; |
| dm21 = (real32) (*decodeMatrix) [2] [1]; |
| dm22 = (real32) (*decodeMatrix) [2] [2]; |
| |
| } |
| |
| else if (supportOverrange) |
| { |
| |
| hasMatrix = true; |
| hasGamut = true; |
| |
| // Identity matrix. |
| |
| em00 = 1.0f; em01 = 0.0f; em02 = 0.0f; |
| em10 = 0.0f; em11 = 1.0f; em12 = 0.0f; |
| em20 = 0.0f; em21 = 0.0f; em22 = 1.0f; |
| |
| dm00 = 1.0f; dm01 = 0.0f; dm02 = 0.0f; |
| dm10 = 0.0f; dm11 = 1.0f; dm12 = 0.0f; |
| dm20 = 0.0f; dm21 = 0.0f; dm22 = 1.0f; |
| |
| } |
| |
| const bool hasGamma = (encodeGamma != NULL) && |
| (decodeGamma != NULL); |
| |
| real32 scale = (real32) (divisions - 1); |
| |
| int32 maxIndex = divisions - 2; |
| |
| const int32 offset001 = 4; |
| const int32 offset010 = offset001 * divisions; |
| const int32 offset100 = offset010 * divisions; |
| |
| const int32 offset011 = offset010 + offset001; |
| const int32 offset101 = offset100 + offset001; |
| const int32 offset110 = offset100 + offset010; |
| const int32 offset111 = offset110 + offset001; |
| |
| real32 gamutDeltaR = 0.0f; |
| real32 gamutDeltaG = 0.0f; |
| real32 gamutDeltaB = 0.0f; |
| |
| const bool hasAmount = (amount != 1.0f); |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| real32 r = rPtr [col]; |
| real32 g = gPtr [col]; |
| real32 b = bPtr [col]; |
| |
| real32 m = hasMask ? mPtr [col] : 1.0f; |
| |
| real32 rSrc = r; |
| real32 gSrc = g; |
| real32 bSrc = b; |
| |
| if (hasMatrix) |
| { |
| |
| real32 rr = r * em00 + g * em01 + b * em02; |
| real32 gg = r * em10 + g * em11 + b * em12; |
| real32 bb = r * em20 + g * em21 + b * em22; |
| |
| if (supportOverrange) |
| { |
| |
| rr = EncodeOverrange (rr); |
| gg = EncodeOverrange (gg); |
| bb = EncodeOverrange (bb); |
| |
| } |
| |
| r = Pin_real32 (rr); |
| g = Pin_real32 (gg); |
| b = Pin_real32 (bb); |
| |
| if (hasGamut) |
| { |
| |
| gamutDeltaR = rr - r; |
| gamutDeltaG = gg - g; |
| gamutDeltaB = bb - b; |
| |
| } |
| |
| } |
| |
| if (hasGamma) |
| { |
| |
| r = encodeGamma->Interpolate (r); |
| g = encodeGamma->Interpolate (g); |
| b = encodeGamma->Interpolate (b); |
| |
| } |
| |
| real32 rScaled = r * scale; |
| real32 gScaled = g * scale; |
| real32 bScaled = b * scale; |
| |
| int32 rIndex = Min_int32 ((int32) rScaled, maxIndex); |
| int32 gIndex = Min_int32 ((int32) gScaled, maxIndex); |
| int32 bIndex = Min_int32 ((int32) bScaled, maxIndex); |
| |
| real32 rFract = rScaled - (real32) rIndex; |
| real32 gFract = gScaled - (real32) gIndex; |
| real32 bFract = bScaled - (real32) bIndex; |
| |
| int32 offset1; |
| int32 offset2; |
| |
| real32 f1; |
| real32 f2; |
| real32 f3; |
| |
| if (gFract >= rFract) |
| { |
| |
| if (bFract >= gFract) |
| { |
| |
| offset1 = offset001; |
| offset2 = offset011; |
| |
| f1 = bFract; |
| f2 = gFract; |
| f3 = rFract; |
| |
| } |
| |
| else if (bFract >= rFract) |
| { |
| |
| offset1 = offset010; |
| offset2 = offset011; |
| |
| f1 = gFract; |
| f2 = bFract; |
| f3 = rFract; |
| |
| } |
| |
| else |
| { |
| |
| offset1 = offset010; |
| offset2 = offset110; |
| |
| f1 = gFract; |
| f2 = rFract; |
| f3 = bFract; |
| |
| } |
| |
| } |
| |
| else |
| { |
| |
| if (bFract >= rFract) |
| { |
| |
| offset1 = offset001; |
| offset2 = offset101; |
| |
| f1 = bFract; |
| f2 = rFract; |
| f3 = gFract; |
| |
| } |
| |
| else if (bFract >= gFract) |
| { |
| |
| offset1 = offset100; |
| offset2 = offset101; |
| |
| f1 = rFract; |
| f2 = bFract; |
| f3 = gFract; |
| |
| } |
| |
| else |
| { |
| |
| offset1 = offset100; |
| offset2 = offset110; |
| |
| f1 = rFract; |
| f2 = gFract; |
| f3 = bFract; |
| |
| } |
| |
| } |
| |
| real32 w0 = 1.0f - f1; |
| real32 w1 = f1 - f2; |
| real32 w2 = f2 - f3; |
| |
| const uint16 *table = samples + rIndex * offset100 + |
| gIndex * offset010 + |
| bIndex * offset001; |
| |
| real32 r0 = (w0 * ((real32) table [0 ]) + |
| w1 * ((real32) table [offset1 ]) + |
| w2 * ((real32) table [offset2 ]) + |
| f3 * ((real32) table [offset111 ])) * |
| ((real32) (1.0 / 65535.0)); |
| |
| real32 g0 = (w0 * ((real32) table [1 ]) + |
| w1 * ((real32) table [offset1 + 1]) + |
| w2 * ((real32) table [offset2 + 1]) + |
| f3 * ((real32) table [offset111 + 1])) * |
| ((real32) (1.0 / 65535.0)); |
| |
| real32 b0 = (w0 * ((real32) table [2 ]) + |
| w1 * ((real32) table [offset1 + 2]) + |
| w2 * ((real32) table [offset2 + 2]) + |
| f3 * ((real32) table [offset111 + 2])) * |
| ((real32) (1.0 / 65535.0)); |
| |
| if (hasAmount) |
| { |
| |
| r = Pin_real32 (r + amount * (r0 - r)); |
| g = Pin_real32 (g + amount * (g0 - g)); |
| b = Pin_real32 (b + amount * (b0 - b)); |
| |
| } |
| |
| else |
| { |
| |
| r = r0; |
| g = g0; |
| b = b0; |
| |
| } |
| |
| if (hasGamma) |
| { |
| |
| r = decodeGamma->Interpolate (r); |
| g = decodeGamma->Interpolate (g); |
| b = decodeGamma->Interpolate (b); |
| |
| } |
| |
| if (hasMatrix) |
| { |
| |
| if (hasGamut) |
| { |
| |
| r += gamutDeltaR; |
| g += gamutDeltaG; |
| b += gamutDeltaB; |
| |
| } |
| |
| if (supportOverrange) |
| { |
| |
| r = DecodeOverrange (r); |
| g = DecodeOverrange (g); |
| b = DecodeOverrange (b); |
| |
| } |
| |
| real32 rDst = r * dm00 + g * dm01 + b * dm02; |
| real32 gDst = r * dm10 + g * dm11 + b * dm12; |
| real32 bDst = r * dm20 + g * dm21 + b * dm22; |
| |
| if (!supportOverrange) |
| { |
| |
| rDst = Pin_real32 (rDst); |
| gDst = Pin_real32 (gDst); |
| bDst = Pin_real32 (bDst); |
| |
| } |
| |
| rPtr [col] = Lerp_real32 (rSrc, rDst, m); |
| gPtr [col] = Lerp_real32 (gSrc, gDst, m); |
| bPtr [col] = Lerp_real32 (bSrc, bDst, m); |
| |
| } |
| |
| else |
| { |
| |
| rPtr [col] = Lerp_real32 (rSrc, r, m); |
| gPtr [col] = Lerp_real32 (gSrc, g, m); |
| bPtr [col] = Lerp_real32 (bSrc, b, m); |
| |
| } |
| |
| } |
| |
| rPtr += rowStep; |
| gPtr += rowStep; |
| bPtr += rowStep; |
| |
| if (hasMask) |
| mPtr += mRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| void RefRGBtoRGBTable1D (real32 *rPtr, |
| real32 *gPtr, |
| real32 *bPtr, |
| const real32 *mPtr, |
| uint32 rows, |
| uint32 cols, |
| int32 rowStep, |
| int32 mRowStep, |
| const dng_1d_table &table0, |
| const dng_1d_table &table1, |
| const dng_1d_table &table2, |
| uint32 gamut, |
| const dng_matrix *encodeMatrix, |
| const dng_matrix *decodeMatrix, |
| const bool supportOverrange) |
| { |
| |
| real32 em00, em01, em02; |
| real32 em10, em11, em12; |
| real32 em20, em21, em22; |
| |
| real32 dm00, dm01, dm02; |
| real32 dm10, dm11, dm12; |
| real32 dm20, dm21, dm22; |
| |
| const bool hasMask = (mPtr != NULL); |
| |
| bool hasMatrix = ((encodeMatrix != NULL) && |
| (decodeMatrix != NULL)); |
| |
| bool hasGamut = (gamut != 0); |
| |
| if (hasMatrix) |
| { |
| |
| em00 = (real32) (*encodeMatrix) [0] [0]; |
| em01 = (real32) (*encodeMatrix) [0] [1]; |
| em02 = (real32) (*encodeMatrix) [0] [2]; |
| |
| em10 = (real32) (*encodeMatrix) [1] [0]; |
| em11 = (real32) (*encodeMatrix) [1] [1]; |
| em12 = (real32) (*encodeMatrix) [1] [2]; |
| |
| em20 = (real32) (*encodeMatrix) [2] [0]; |
| em21 = (real32) (*encodeMatrix) [2] [1]; |
| em22 = (real32) (*encodeMatrix) [2] [2]; |
| |
| dm00 = (real32) (*decodeMatrix) [0] [0]; |
| dm01 = (real32) (*decodeMatrix) [0] [1]; |
| dm02 = (real32) (*decodeMatrix) [0] [2]; |
| |
| dm10 = (real32) (*decodeMatrix) [1] [0]; |
| dm11 = (real32) (*decodeMatrix) [1] [1]; |
| dm12 = (real32) (*decodeMatrix) [1] [2]; |
| |
| dm20 = (real32) (*decodeMatrix) [2] [0]; |
| dm21 = (real32) (*decodeMatrix) [2] [1]; |
| dm22 = (real32) (*decodeMatrix) [2] [2]; |
| |
| } |
| |
| else if (supportOverrange) |
| { |
| |
| hasMatrix = true; |
| hasGamut = true; |
| |
| // Identity matrix. |
| |
| em00 = 1.0f; em01 = 0.0f; em02 = 0.0f; |
| em10 = 0.0f; em11 = 1.0f; em12 = 0.0f; |
| em20 = 0.0f; em21 = 0.0f; em22 = 1.0f; |
| |
| dm00 = 1.0f; dm01 = 0.0f; dm02 = 0.0f; |
| dm10 = 0.0f; dm11 = 1.0f; dm12 = 0.0f; |
| dm20 = 0.0f; dm21 = 0.0f; dm22 = 1.0f; |
| |
| } |
| |
| real32 gamutDeltaR = 0.0f; |
| real32 gamutDeltaG = 0.0f; |
| real32 gamutDeltaB = 0.0f; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 col = 0; col < cols; col++) |
| { |
| |
| real32 r = rPtr [col]; |
| real32 g = gPtr [col]; |
| real32 b = bPtr [col]; |
| |
| real32 m = hasMask ? mPtr [col] : 1.0f; |
| |
| real32 rSrc = r; |
| real32 gSrc = g; |
| real32 bSrc = b; |
| |
| if (hasMatrix) |
| { |
| |
| real32 rr = r * em00 + g * em01 + b * em02; |
| real32 gg = r * em10 + g * em11 + b * em12; |
| real32 bb = r * em20 + g * em21 + b * em22; |
| |
| if (supportOverrange) |
| { |
| |
| rr = EncodeOverrange (rr); |
| gg = EncodeOverrange (gg); |
| bb = EncodeOverrange (bb); |
| |
| } |
| |
| r = Pin_real32 (rr); |
| g = Pin_real32 (gg); |
| b = Pin_real32 (bb); |
| |
| if (hasGamut) |
| { |
| |
| gamutDeltaR = rr - r; |
| gamutDeltaG = gg - g; |
| gamutDeltaB = bb - b; |
| |
| } |
| |
| } |
| |
| r = table0.Interpolate (r); |
| g = table1.Interpolate (g); |
| b = table2.Interpolate (b); |
| |
| if (hasMatrix) |
| { |
| |
| if (hasGamut) |
| { |
| |
| r += gamutDeltaR; |
| g += gamutDeltaG; |
| b += gamutDeltaB; |
| |
| } |
| |
| if (supportOverrange) |
| { |
| |
| r = DecodeOverrange (r); |
| g = DecodeOverrange (g); |
| b = DecodeOverrange (b); |
| |
| } |
| |
| real32 rDst = r * dm00 + g * dm01 + b * dm02; |
| real32 gDst = r * dm10 + g * dm11 + b * dm12; |
| real32 bDst = r * dm20 + g * dm21 + b * dm22; |
| |
| if (!supportOverrange) |
| { |
| |
| rDst = Pin_real32 (rDst); |
| gDst = Pin_real32 (gDst); |
| bDst = Pin_real32 (bDst); |
| |
| } |
| |
| rPtr [col] = Lerp_real32 (rSrc, rDst, m); |
| gPtr [col] = Lerp_real32 (gSrc, gDst, m); |
| bPtr [col] = Lerp_real32 (bSrc, bDst, m); |
| |
| } |
| |
| else |
| { |
| |
| rPtr [col] = Lerp_real32 (rSrc, r, m); |
| gPtr [col] = Lerp_real32 (gSrc, g, m); |
| bPtr [col] = Lerp_real32 (bSrc, b, m); |
| |
| } |
| |
| } |
| |
| rPtr += rowStep; |
| gPtr += rowStep; |
| bPtr += rowStep; |
| |
| if (hasMask) |
| mPtr += mRowStep; |
| |
| } |
| |
| } |
| |
| /*****************************************************************************/ |
| |
| // Weighted Sum Method. |
| |
| void RefMaskedRGBTables32 (real32 *ptr0, |
| real32 *ptr1, |
| real32 *ptr2, |
| const real32 *tablePtr0, |
| const real32 *tablePtr1, |
| const real32 *tablePtr2, |
| const real32 *maskPtr, |
| uint32 numTransforms, |
| int32 pRowStep, |
| int32 tRowStep, |
| int32 tPlaneStep, |
| uint32 rows, |
| uint32 cols) |
| { |
| |
| const int32 transformStep = 4 * tPlaneStep; |
| |
| for (uint32 row = 0; row < rows; row++) |
| { |
| |
| for (uint32 j = 0; j < cols; j++) |
| { |
| |
| const real32 *tp0 = tablePtr0; |
| const real32 *tp1 = tablePtr1; |
| const real32 *tp2 = tablePtr2; |
| |
| const real32 *mPtr = maskPtr; |
| |
| real32 rSum = 0.0f; |
| real32 gSum = 0.0f; |
| real32 bSum = 0.0f; |
| |
| real32 mSum = 0.0f; |
| |
| // Walk through all masked transforms and compute weighted sum. |
| |
| for (uint32 t = 0; t < numTransforms; t++) |
| { |
| |
| real32 r = tp0 [j]; |
| real32 g = tp1 [j]; |
| real32 b = tp2 [j]; |
| |
| real32 m = mPtr [j]; |
| |
| // Weighted sum. |
| |
| rSum += (r * m); |
| gSum += (g * m); |
| bSum += (b * m); |
| |
| mSum += m; |
| |
| // Next transform. |
| |
| tp0 += transformStep; |
| tp1 += transformStep; |
| tp2 += transformStep; |
| mPtr += transformStep; |
| |
| } |
| |
| // Add weighted sum for background table. |
| // |
| // Note: |
| // |
| // If there is a background table, then ptr0, ptr1, and ptr2 |
| // contain the result of transforming the source values by the |
| // background table. |
| // |
| // Otherwise (there is no background table), ptr0, ptr1, and ptr2 |
| // contain the source values (i.e., identity transform). In other |
| // words, the "background" in this case represents the original |
| // image with no table applied. |
| |
| real32 bgWeight = 1.0f - Min_real32 (1.0f, mSum); |
| |
| real32 bg_r = ptr0 [j]; |
| real32 bg_g = ptr1 [j]; |
| real32 bg_b = ptr2 [j]; |
| |
| rSum += (bg_r * bgWeight); |
| gSum += (bg_g * bgWeight); |
| bSum += (bg_b * bgWeight); |
| |
| mSum += bgWeight; |
| |
| // Normalize. |
| |
| real32 norm = 1.0f / mSum; |
| |
| real32 r_dst = rSum * norm; |
| real32 g_dst = gSum * norm; |
| real32 b_dst = bSum * norm; |
| |
| // Store. |
| |
| #if 1 |
| |
| // Production path: store final composited color. |
| |
| ptr0 [j] = r_dst; |
| ptr1 [j] = g_dst; |
| ptr2 [j] = b_dst; |
| |
| #elif 1 |
| |
| // Debug path: store something else for vis. |
| |
| ptr0 [j] = bgWeight; |
| ptr1 [j] = bgWeight; |
| ptr2 [j] = bgWeight; |
| |
| #else |
| |
| // Debug path: store something else for vis. |
| |
| ptr0 [j] = mSum; |
| ptr1 [j] = mSum; |
| ptr2 [j] = mSum; |
| |
| #endif |
| |
| } // cols |
| |
| // Next row. |
| |
| ptr0 += pRowStep; |
| ptr1 += pRowStep; |
| ptr2 += pRowStep; |
| |
| tablePtr0 += tRowStep; |
| tablePtr1 += tRowStep; |
| tablePtr2 += tRowStep; |
| maskPtr += tRowStep; |
| |
| } // rows |
| |
| } |
| |
| /*****************************************************************************/ |